GONZÁLEZ-HERMIDA, Martín; COSTA-MONTENEGRO, Enrique; LEGERÉN-LAGO, Beatriz; PENA-GIMÉNEZ, Antonio. Study of Artificial Intelligent Algorithms Applied in Procedural Content Generation in Video Games. Eludamos: Journal for Computer Game Culture, Tromsø, Norway, v. 10, n. 1, p. 39–54, 2020. DOI: 10.7557/23.6171. Disponível em: https://septentrio.uit.no/index.php/eludamos/article/view/vol10no1-4. Acesso em: 26 apr. 2026.