PRESCOTT, J.; BOGG, J. The gendered identity of women in the games industry. Eludamos: Journal for Computer Game Culture, [S. l.], v. 7, n. 1, p. 55–67, 2013. DOI: 10.7557/23.6147. Disponível em: https://septentrio.uit.no/index.php/eludamos/article/view/vol7no1-3. Acesso em: 30 dec. 2024.