HAMMAR, E. L. Everything to Play For: How Videogames are Changing the World by Marijam Did (Verso, 2024): Book review. Eludamos: Journal for Computer Game Culture, [S. l.], v. 15, n. 1, p. 255–259, 2024. DOI: 10.7557/23.7864. Disponível em: https://septentrio.uit.no/index.php/eludamos/article/view/7864. Acesso em: 9 jan. 2025.