KHREICHE, M. Gamified Flow and the Sociotechnical Production of AI. Eludamos: Journal for Computer Game Culture, [S. l.], v. 10, n. 1, p. 55–65, 2020. DOI: 10.7557/23.6172. Disponível em: https://septentrio.uit.no/index.php/eludamos/article/view/vol10no1-5. Acesso em: 3 may. 2024.