HAMMAR, E. L. Manufacturing Consent in Video Games: The Hegemonic Memory Politics of «Metal Gear Solid V: The Phantom Pain» (2015). Nordlit, [S. l.], n. 42, p. 279–300, 2019. DOI: 10.7557/13.5016. Disponível em: https://septentrio.uit.no/index.php/nordlit/article/view/5016. Acesso em: 29 mar. 2024.