1.
Hammar EL. Manufacturing Consent in Video Games: The Hegemonic Memory Politics of «Metal Gear Solid V: The Phantom Pain» (2015). Nordlit [Internett]. 11. november 2019 [sitert 15. august 2026];(42):279–300. Tilgjengelig på: https://septentrio.uit.no/index.php/nordlit/article/view/5016