Monstrosity in Games and Play: A Multidisciplinary Examination of the Monstrous in Contemporary Cultures, edited by Sarah Stang, Mikko Meriläinen, Joleen Blom, and Lobna Hassan (Amsterdam University Press 2025)

Book review

Authors

DOI:

https://doi.org/10.7557/ejcgc.v16i2.8369

Keywords:

monster, monstrosity, games, cultural studies, gender, ethnicity, mental health, otherness, zombie

Abstract

A review of Sarah Stang, Mikko Meriläinen, Joleen Blom, and Lobna Hassan’s edited volume Monstrosity in Games and Play: A Multidisciplinary Examination of the Monstrous in Contemporary Cultures. Published by Amsterdam University Press, 2024. ISBN: 978-9-46372-568-2, 294 pages.

Author Biography

  • Jaroslav Švelch, Charles University
    Ph.D. candidate at Charles University in Prague, visiting scholar at Singapore-MIT Gambit Game Lab

References

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Stang, S., Meriläinen, M., Blom, J., & Hassan, L. (Eds.). (2025). Monstrosity in games and play: A multidisciplinary examination of the monstrous in contemporary cultures. Amsterdam University Press.

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van den Beukel, S. (2025, July 9). 28 editors resign after takeover at publisher AUP. Folia. https://www.folia.nl/en/actueel/167396/28-editors-resign-after-takeover-at-aup-publishing-house

Webley, S. J., & Zackariasson, P. (Eds.). (2020). The playful undead and video games: Critical analyses of zombies and gameplay. Routledge.

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Downloads

Published

2025-12-19

Issue

Section

Reviews

How to Cite

Švelch, J. (2025). Monstrosity in Games and Play: A Multidisciplinary Examination of the Monstrous in Contemporary Cultures, edited by Sarah Stang, Mikko Meriläinen, Joleen Blom, and Lobna Hassan (Amsterdam University Press 2025): Book review. Eludamos: Journal for Computer Game Culture, 16(2), 319–323. https://doi.org/10.7557/ejcgc.v16i2.8369