Understanding the User Experience of AI Through the Lens of Game Studies

Authors

  • Henrik Warpefelt Department of Game Design Uppsala University
  • Magnus Johansson Department of Game Design Uppsala University

DOI:

https://doi.org/10.7557/23.6178

Abstract

In recent years, video games have arisen as a frontier for Artificial Intelligence (AI), with game developers making extensive use of AI technologies in their games. However, scholars have called for a more user-focused understanding of how AI affects the gaming experience. In this paper, we present a theoretical framework for how the user experience of AI can be understood and analyzed in terms of the affordances that are provided to players. We also present a typology of affordances relevant to AI in games.

Author Biographies

  • Henrik Warpefelt, Department of Game Design Uppsala University

    Assistant Professor

    Department of Game Design

    Uppsala University

  • Magnus Johansson, Department of Game Design Uppsala University

    Associate Professor

    Department of Game Design

    Uppsala University

Downloads

Published

2020-04-21

Issue

Section

Perspectives

How to Cite

Warpefelt, H., & Johansson, M. (2020). Understanding the User Experience of AI Through the Lens of Game Studies. Eludamos: Journal for Computer Game Culture, 10(1), 183–195. https://doi.org/10.7557/23.6178