Prolonging the Magic: The political economy of the 7th generation console game

Authors

  • David B. Nieborg University of Amsterdam/Massachusetts Institute of Technology

DOI:

https://doi.org/10.7557/23.6155

Abstract

This paper draws on critical political economic theory to discuss the implications of the dominant mode of production and circulation of “Triple-A” or blockbuster console games. It is argued that the seventh generation Triple-A game is a highly standardized cultural commodity giving way to two distinctive "formatting strategies", which taken together, draw attention to the console game’s hybrid nature; being a physical, disc-based artefact that is digitally extended via DLC (downloadable content). This hybridity invites questions as to the commodity form's techno-economic particularities vis-à-vis publishing strategies of non-software based cultural commodities, such as movies and TV series.

 

The popular Call of Duty series of first person shooters serves as case study to demonstrate how game publisher Activision Blizzard not only formalized and institutionalized the annualization of the serialization strategy, the publisher also upped the ante in terms of post-launch content, theorized as "branched serialization". The Call of Duty series demonstrates that the rules of play for Triple-A games are as much governed by a game's internal ludic properties as they are structured and alternated by a distinctive and very explicit market logic. In this sense, the Triple-A game never seems truly finished; it is marketed by game publishers and positioned by critics as an unfinished commodity.

Author Biography

David B. Nieborg, University of Amsterdam/Massachusetts Institute of Technology

dr. David B. Nieborg is affiliated as a postdoc fellow with the University of Amsterdam and the Massachusetts Institute of Technology. He graduated cum laude at Utrecht University, and holds a PhD from the University of Amsterdam. He published on digital culture and games and has a particular interest in the political economy of the game industry. In 2013 he was awarded a three-year postdoctoral grant by the Netherlands Organisation for Scientific Research (NWO) to investigate “app economics”; the political economy of mobile gaming.

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Published

2014-12-12

How to Cite

Nieborg, D. B. (2014) “Prolonging the Magic: The political economy of the 7th generation console game”, Eludamos: Journal for Computer Game Culture, 8(1), pp. 47–63. doi: 10.7557/23.6155.

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